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Profile for cfarsatihodiscent

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  • Rank: New Member
  • Register Date: 20 Jul 2019
  • Last Visit Date: 30 Jul 2019
  • Time Zone: GMT +0:00
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  • Location: Los Angeles
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  • Birthdate: 10 Oct 1994

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When I used DirectX, orthographic projection matrix could be determined in some way. An ordinary textured rectangle might be represented as followsI could get visible image by setting camera's projection matrix as ortho matrix without changing camera's update code. So, I think this approach...
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